These wont be high picks, but their job is to bridge the gap between several different archetypes in this iteration
Fans of Magic: The Gathering and Final Fantasy had a special treat this PAX East: a huge reveal of some of the most-anticipated cards coming out in the upcoming Final Fantasy Universes Beyond Magic set, hosted by MtG s design team and featuring a star-studded cast of celebrity MtG fans
I really like the Commander creatures you control get creatures, and this one is particularly sweet since it gives them haste
Also, Im heavily biased towards new cards (sorry, reprints) and Standard playability, but Im also including an interesting Commander card here and there, not to mention the legendary powerhouses people are already trying to build around
Realistically, the player just before you in the rotation will get the most mana out of this, so if this gets blasted before coming back to you every player but you will have gotten more out of this than you, and this is something you risk pretty much every turn cycle