I'm talking mythic rares that not only drain life but also have powerful additional effects that can outright start games off in our favor: Retired Debt Collector (Creature - Human Advisor, (B/W)) Extort Whenever you Extort, double the life lost by each opponent
Creature - Elf Druid Color tag templates(None) Dryad Arbor (This land isn't a spell, it's affected by summoning sickness, and it has " : Add .") Creature Land - Dryad Forest Color tag templates(None) Eternal Witness When this creature enters, you may return target card from your graveyard to your hand
Her top ability reduces the cost of the first X spell you play each turn by 1 colorless mana for each +1/+1 counter on her
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Its a wide-reaching, if subtle, effect that could just knock the plans of your opponents off-kilter enough to give you the edge you need in your games of Commander