The calculator evaluates synergy across 14 strategic axes: Sacrifice sacrifice outlets + death trigger payoffs +1/+1 Counters counter sources + counter synergies (proliferate, doubling) Tokens token generators + creature count payoffs (convoke, Craterhoof effects) Landfall extra land plays/fetches + landfall triggers ETB/Blink flicker effects + enter-the-battlefield triggers Graveyard mill/discard/self-mill + graveyard recursion Creature Cheat reanimation/cheat effects + expensive creatures to cheat out Spellslinger instants/sorceries + cast-trigger payoffs Artifacts artifact density + artifact synergies (affinity, metalcraft) Enchantress enchantment density + enchantment triggers (constellation) Voltron equipment/aura count + equipped/enchanted creature payoffs Stax tax/denial pieces + asymmetric cost reduction Lifegain life gain sources + life gain triggers Wheels wheel effects + discard/draw triggers For each axis, the calculator counts enablers (the cards that set up the strategy) and payoffs (the cards that benefit from the strategy)

Acidic Slime has become the new standard for removal, control, and creatures in Magic especially in the late-night fun stuff
Spoiler : if you have read any of my other blogs they all cut one
The third Rounder in format, Wigglytuff has 90 HP , which sounds low for a fully-evolved Stage 1 , but Level Ball
The average Commander deck will prioritize Eternal Witness and ways to recycle its ability before they ever even consider Den Protetor as a back-up, but morph decks can use it as a synergy piece and likely have ways to reuse its morph ability to pick up extra cards